Wednesday, June 6, 2018

Ballzerk - iPhone Release

Hey guys! It finally happened! Ballzerk is now available on iOS (iPhone)!

Download it here: Ballzerk - iTunes

Monday, June 4, 2018

Ballzerk for iPhone!

Hey guys, I've got some exciting news for you!

As some of you may have noticed, the promotional poster for Ballzerk on the home page has changed a bit. That's right-- we finally have a version of Ballzerk for the iPhone!

Now at this time, the game is not available on the App Store yet. We're working diligently on our end to get it submitted for approval so it can get published onto the App Store for everyone to enjoy.

Be aware that this is the first time I've ever published an iOS app of any kind, so the game may not be available for a few days or so. When it is though, I will post an announcement on every social media account so people are aware. :3

Stay tuned!

Saturday, January 27, 2018

Ballzerk RELEASE!


BALLZERK IS OUT FOR ANDROID! You can download the game here:

Google Play Store - Ballzerk

I'd like to give a huge thank-you to everyone that participated in the Alpha and Beta testing phases. I had a lot of fun doing that and watching the game evolve over time into a fully finished, polished product.

This is the first time I released a game on a mainstream platform, so doing this feels pretty wild for me. My last release was Game Catcher on the OUYA, but that platform wasn't exactly popular. Therefore, I consider Ballzerk to be a very high-caliber release and accomplishment.

You will also find that I made a new listing for Ballzerk in Megatoxic's Games' section, as it's obviously now part of that group. There will also be a download link to the game there as well.

What happens now?

Right now, I'm planning on taking a short break from working on any game projects. I'm more curious to see the response Ballzerk gets. If it gets a large amount of downloads and become a pretty major hit, I'd definitely consider working on a sequel. I actually already have a couple concepts for a sequel that I think could be really cool. Otherwise if it doesn't get too noticed by anyone, then I'll work on a different game. Either way-- I'm still working on a new game project later in the year sometime. I had a lot of fun doing this and I'd love to do this again for a new project. One goal of the Megatoxic rebranding was to become more active in developing games, so I intend to stick to that.

Anyway, I want to say "Thank You" one more time to everyone, and give a big shout-out to my girlfriend Jordyn, who's been with me all the way through this thing. She's been really great and supportive for me! > u < I also want to thank my parents who have been really excited for this, and my friends and family who greatly helped in testing this game out with me.


- Tom

Friday, January 26, 2018

Ballzerk - Speed-based level music! ;D

Hey everybody!

Here's our last bit of Ballzerk content we have for you before the game's full release in the Google Play Store tomorrow! This is one of our favorite tracks in the game. We hope you guys like it too! > u < We'll see you tomorrow! ;D

- Tom

Thursday, January 25, 2018

Ballzerk - Exploration Gameplay Trailer

Hey guys!

We've got one more gameplay trailer prepared for everyone to feast their eyes on! This trailer gives you a glimpse of some exploration gameplay. There's a TON going on in this game, and the levels get extremely vast later on in the game, to a point that I don't think many people playing this would expect. Enjoy the trailer, and we'll see you tomorrow! :3

- Tom

Wednesday, January 24, 2018

Ballzerk - Exploration Stage Music!

Hey guys!

Got another piece of Ballzerk awesomeness for you. Enjoy! ;D

- Tom

Tuesday, January 23, 2018

New Gameplay Trailer for Ballzerk!

Hey there!

Here's another Ballzerk trailer for everyone's viewing pleasure, this time showing off some actual gameplay! Hope you guys enjoy these videos, and there's plenty more where that came from! X3

-- Tom